![]() ![]() Perhaps an achievement when a PC Port exists? Must kill everyone in the castle, even the innocent people.Can get a variety of items from killing enemies.Does not require to remember the changing password.Get a ton of EXP due to large amount of enemy encounter.The Prisoner cannot be saved early to avoid the enemy encounter at the end. ![]() A stronger weapon can also be found in the final scenario. Mutsunokami isn't usable until the final scenario.Some enemy encounters prevents you from fleeing and requires certain event triggers to avoid.Lack of EXP making you underleveled, only have a few location to grind. Making mandatory battles way harder than they should be.Requires memorizing the password to avoid fights.You can get every Steam/PlayStation trophy in this run without doing a 100-kill run.Can get Goemon to respawn items including the Muramasa if you free him.Don't have to deal with combat encounters.Receive Mutsunokami (Attack +40) at the end.The mission is the same regardless of approach - it's just how you execute it, and if you execute people. Ultimately, there's pros and cons for aiming for both extreme challenges, and you might actually want to replay this particular scenario twice in order to experience both. This walkthrough guides you through both extremes - a pacifist no-kill run, and a murderous 100-kill spree. To help you understand how you're doing on the mission, there's a Lives Taken Counter which tracks your kills - and you shoud pay attention to this carefully if you're going for a particular outcome. Kills count as the murder of any human - so that means you can battle ghosts, demons, and other monsters without raising your kill count. Completing the mission without any bloodshed carries a unique, powerful reward - a strong weapon that will prove very useful later on. So, what is it that makes the Twilight of Edo Japan chapter so different and so unique? Well, it's all down to one simple fact: you have a choice between completing the scenario in a bloody, brutal way, or by going for a no-kill run - which is far more complicated. Yet will the shinobi carry out his task with a merciful heart, or will he put his every enemy to the sword? Live A Live Edo Japan Walkthrough: Lives Taken Counter Explained Into a castle filled with deadly traps and wary enemies he must venture, that he might free a prisoner of singular talents. In the shadows cast by the fires of chaos, a shinobi is given mission of paramount importance. It is an age of strife and bloodshed which threatens to consume an entire nation. We've got the same for every other chapter in the game - just visit our walkthrough hub. This walkthrough guide to the Twilight of Edo Japan chapter covers both ways you can play this unique chapter of Live A Live, with step-by-step instructions to make the most of it. It can be short or long in length depending on approach - and the difficulty varies too. Because this chapter can play out in one of two very different ways, it's more complicated than the others. ![]()
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